The problem is, 95-99% of the enemies have a small wait period in between hits, so you end up missing hits. This is especially prominent in level 5, but there is nothing I can do to prevent this really without getting raped by enemies half the time and killing them optimally the other half.Īlso, you may notice that ducking to hit enemies causes the spear to have less time in between swings. It is better most of the time to be safe and swing an extra time versus trying to rely on multiple hits when I'm not sure they will hit. The problem is, enemies often take multiple hits while the spear is out, causing me to swing one more time then necessary in some situations. In general, I try to kill all enemies with the minimum amount of swings when I can't jump attack through them. Jumping is only faster when you can jump on the first frame possible, otherwise it wastes 2 frames on every jump. His pole-vault is very useful, because he goes invincible while in the animation, and it opens up shortcuts that are not possible with the standard whip character. I choose spear dude, Eric Lecarde, because he is generally cooler and offers some play advantages. Thanks guys!Ĭastlevania: Bloodlines is a prototypical old school Castlevania game, with the added bonus of choosing between two characters. My sincere thanks goes out to everyone that helps run SDA and get these runs up for us to enjoy. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Single-segment speed run of Castlevania: Bloodlines as Eric Lecarde on Expert mode, done on May 18 2007.
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